Introduction to Programming with EV3 Classroom
Learn to Program the LEGO MINDSTORMS EV3 with EV3 Classroom
Introduction to Programming provides a structured sequence of programming activities in real-world project-based contexts. The projects are designed to get students thinking about the patterns and structure of not just robotics, but also programming and problem-solving more generally. This curriculum includes videos, animations, and step-by-step lessons designed to help beginners learn behavior-based programming using the LEGO MINDSTORMS EV3 hardware and EV3 Classroom scratch-based programming software.
A CS2N Game that teaches distances and proportions.