In the past this has usually been a browser compatibility issue, which is usually caused by the use of an old browser like Internet Explorer 6. I suggest upgrading your browser to the latest Internet Explorer, FireFox or Google Chrome browser.
Below are the links to each:
Direct Link: http://www.cs2n.org/support/faq/34
Robots In Motion requires Adobe Flash to be installed as well as a few other requirements. In most cases, your school's network may be restricting access that Robots In Motion requires.
You can test this by running the following wizard:
Direct Link: http://www.cs2n.org/support/faq/33
The Groups functionality is currently only available to those who are ROBOTC or NXT-G certified through our online or on-site courses. If you are interested in becoming certified for ROBOTC, you can fill out this registration and we will contact you when it is available.
Direct Link: http://www.cs2n.org/support/faq/31
Groups are implemented in our ROBOTC robotics classes and require that you go through the courses to get certified. Once you are certified, you can create a group. If you are interested in becoming certified for ROBOTC, you can fill out this registration and we will contact you when it is available.
Direct Link: http://www.cs2n.org/support/faq/29
Anyone with the link! The pages you publish are are public. That said, Mozilla has controls in place that will not allow search engines to index the pages - that means your page will not show up in Web search results. Mozilla also didn't create a big list of all the pages that people have made, so if you've published a page and you're not entirely happy with it or you don't want to share it, simply don't give people the link. And if you're really unhappy after publishing, you can contact Mozilla to remove the page you made. See the "how do I unpublish or delete my published page?" question, below.
Direct Link: http://www.cs2n.org/support/faq/28
Thimble doesn't support uploading images or video, but it does allow you to link to hosted images and video on popular services like Flickr, Vimeo or Youtube. Trying using the <img> tag in the editor for images. For videos, you cannot currently use the <video> tag because of security reasons, but you can pull in video using the <iframe> tag.
Direct Link: http://www.cs2n.org/support/faq/25
Direct Link: http://www.cs2n.org/support/faq/24
If you open the Thimble editor page in your browser within a few minutes of accidentally closing it, Thimble will automatically recover your work for you! However, if you wait longer than that, Thimble won't be able recover and you will have to start from scratch or redo a project.
Direct Link: http://www.cs2n.org/support/faq/23
Although the word "hack" may have some negative connotations, the Open Web community uses it in a positive context. To "hack" something is simply to take something that already exists and change it to make something new. You can hack physical things- like board games or you can hack the web. Hacking has always been a key element in the creative process. It is a constructive collaborative activity, not a destructive one.
We have an unique definition for hacking. When we say hack we are talking about remixing content to make new things for the web. We mean hacking as tinkering. We are not implying anything malicious or illegal.
There's lots of great posts on the topic. Here's a random sampling:
Why Mozilla is Teaching Kids to Hack
I Hacked John Green's Website
When Hacking Is A Good Thing: Using Hackasaurus to Teach Argument
Direct Link: http://www.cs2n.org/support/faq/22
Beyond technical knowledge, Hackasaurus helps develop “hacker habits” — the combination of technical and social skills youth need to become active co-creators, shape their environments, and take charge of their own learning. In this fast-paced world, it’s important that youth understand how to tinker with technology rather than just consume it.
Direct Link: http://www.cs2n.org/support/faq/21
Hackasaurus has been localized into 15 languages. You can change the language on hackasaurus.org (dropdown in the lower right hand side). We're always looking for community members to help localize all of the content on the website, the educational resources and the tools into more languages. To learn more about Hackasaurus localization, visit the following link.
Direct Link: http://www.cs2n.org/support/faq/19
The hacks are stored on a separate internet domain from the original site they were on. For instance, when you remix facebook.com, your published hack will be hosted on remixes.hackasaurus.org, which is a distinctly different place on the Web. That said, your remixes are publicly visible on the internet by anyone for all time--so don't be surprised if the hack that you made to make fun of your parents comes back to haunt you! If for some reason you published a hack in error, please email Mozilla at firstname.lastname@example.org if you'd like us to take it down.
Direct Link: http://www.cs2n.org/support/faq/17
All content remains the property of the original content producers/copyright holders; Mozilla and CS2N have no ownership over the content. So, if someone remixes foo.com, the parts that originally came from that site still belong to foo.com (unless they were licensed to allow re-use/remix), and any new content belongs to the user. Learn more about licenses at creativecommons.org
Direct Link: http://www.cs2n.org/support/faq/16
We encourage teachers and leaders to coach students on how to provide constructive criticism. Students who can pick out what worked well and what didn’t in their peers’ works builds their critical thinking skills. Students who can write down their analysis and phrase it constructively builds their communication skills.
Direct Link: http://www.cs2n.org/support/faq/14
Students who evaluate the work of their peers, in turn, receive an evaluation rating based on assessments from the peers they evaluated. This rating will weigh against their evaluations to affect their influence on the overall evaluation. This system will help reduce the influence of ratings from students who do not take the rating system seriously.
Direct Link: http://www.cs2n.org/support/faq/13
Our experience is that evaluations tend to be positive and helpful. This is due to three reasons. 1. Students are not anonymous – comments can be tracked to the student and they feel accountable. 2. Students are prompted to be put in a coach role vs. a random spectator role. 3. Students know their work is also being critiqued.
Direct Link: http://www.cs2n.org/support/faq/11
Students will be asked to say what they liked about the submission they are evaluating and give feedback on what needs to be improved. The overall goal of the evaluation process is to get everyone constructive feedback designed to help them with their next animation project.
Direct Link: http://www.cs2n.org/support/faq/10
Students will be given five random entries of students in their age group to evaluate based on CS2N developed rubrics that every participant will follow. Once the evaluations are complete, the students will assess and rate the helpfulness of the evaluations they received.
Direct Link: http://www.cs2n.org/support/faq/7
Students are welcome to use any software for the competition. CS2N recommends and provides tutorials for: • Alice Software – available for free teaches algorithmic thinking, and introduces students to Java programming concepts • SAM Animation Software – free limited version, very inexpensive full version stop-motion software that uses a standard webcam
Direct Link: http://www.cs2n.org/support/faq/2